Daily Cinema4D – Orange Juice
The new Liquid Emitters in Cinema 4D come with some liquid-specific parameters that are great for more realistic simulations. I made a juice box (obviously), plus a couple of other little tests to get a feel for it, then rendered a few short videos.
Liquid splash with liquid emitters.
Juice box with liquid emitters.
I’ve always loved how the C4D user manual shows parameter comparisons side-by-side, so I made my own: a series of completely normal orange juice simulations that have been described as “pulp,” “dough,” “grits,” “grits (but matrix),” “cornbread (pre-oven),” and “without pulp.”
Video of the compared parameters!
Some of the Volume Builder/Mesher settings led to some… unfortunately chunky-looking orange juice renders. But I kind of love them, so the scrapped renders are below:
Crunchy orange juice.
Bonus content: surface tension turned up to 100